10 Video Games We Want To See On Film
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작성자 Jayme 작성일 25-08-22 13:31 조회 3 댓글 0본문
There aren't all that many good movies based on video games, but maybe that's just because the right adaptation hasn't come along yet. Video games are more cinematic and visually impressive now than ever before, and their popularity means that Hollywood is continuing to try and find ways of turning major video game franchises into major movie franchi
This idea continues with microtransactions, something that Molyneux has been dead-set on improving. Trust me, I don’t like how microtransactions are being used today , but Molyneux has been working on ways to use them without letting them lean toward the realm of exploitation. He’s condemned the use of microtransactions in the mobile version of Dungeon Keeper , claiming they are not consumer-friendly, but he wants to find a way to make them palatable to an audience. That’s become something of another recurring trait of Molyneux: taking something universally disliked and trying to refine it so that it isn’t hated nearly as much.
Colorful characters are encountered along the way that assist in your travels. These characters range from mildly amusing to surprisingly developed. One of the most emotional relationships in the game is with your horse Seren. As she’s with you every step of the way, willing to march into danger at your command, a surprising bond is quickly formed. Camps are periodically reached where, among other things, Seren can be feed, healed and cleaned. Touches like these really go along way to ensure she’s not rendered a lifeless form of transportation.
Movement off the horse, such as in a dungeon or mine, occurs with no player input, putting focus solely on clearing away baddies. Combat is handled via two main powers controlled by each hand. The right hand casts a damage-dealing attack spell, while the left hand can push enemies back or fling environmental objects at them. To execute either attack, you simply aim at the intended target and push your lower arm away from your upper arm with the palm facing out. While it’s a simple combat system, it truly feels that you are the one casting the spells -- always a victory for motion-based titles. Common variances like needing the left hand to pull the armor off of an enemy, while dealing damage with the right prevents gameplay from seeming stale.
The Journey takes place fifty years after the events of Fable III. Players take on the role of Gabriel, a dweller who is living a happy, but simple life with his tribe in Albion. After a sudden lightning storm, Gabriel is separated from his caravan and forced to find an alternate route to reunite with them. Soon after, our hero is caught up in the attack of an earth-shattering force known as The Corruption. Narrowly escaping the spreading darkness, Gabriel meets the mysterious Theresa. The last of the hero bloodline, she’s tasked with protecting the world from evil that threatens it. Gabriel must help restore her power by taking her to the Tattered Spire. To assist in this quest, spell-casting bracelets are harnessed to protect them from the evils of Albion.
Peter Jackson's take on The Hobbit didn't quite live up to the standards set by the Lord of the Rings trilogy, but an adaptation of Middle-earth: Shadow of Mordor could be a great addition to the movie canon. The game takes place after the events of The Hobbit but before The Lord of the Rings , and focuses on a Ranger called Talion, who is killed by Sauron's forces but is saved when a wraith merges with his body, turning Talion into an undead warrior with some very unique abilities. Enraged by the slaughter of his family, Talion proceeds to single-handedly wreak havoc on Sauron's army of Orcs, playing an unsung role in preventing the fall of Middle-ea
Based on the Fables comic books by Bill Willingham, The Wolf Among Us is a cool, noir detective story with a fantasy twist. When characters from fairy tales are exiled to live in the human world, the Big Bad Wolf changes his ways and becomes Sheriff Bigby Wolf, the lawkeeper of Fabletown. After discovering the horrible murder of a young woman, Bigby embarks on a desperate hunt for a serial killer and along the way finds himself digging deeper into the corruption and organized crime at the heart of the Fable community. It's a tense story with plenty of interesting characters, and it has the potential to be a great crime thriller movie - with a talking pig as a bo
NPC reactions is an area where Fable probably could have benefited from some more tweaking, since early on in the Adventure game weapons no one takes the hero seriously, but after playing a few hours the player is likely either the most beloved or feared resident of Albion. The citizens of Albion are superficial as once the fame came in so did the opportunity to take on a spouse or three. Fable was progressive in terms of marriage, allowing the player to take a spouse of the same gender and engage in polygamy. Well, maybe polygamy wasn't accepted in Albion since there could only be one spouse per town, so these multiple partners weren't exactly legit. They ended up leaving me anyway since I never spent any time with them or gave them gifts, but considering how difficult and time consuming it was to actually take a spouse to bed, they seemed to be more trouble than they were worth. The main purpose spouses served in Fable was when playing as an evil character, killing them would net so many evil alignment points.
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