Best Quotes From Cyberpunk 2077
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작성자 Chantal 작성일 25-12-10 06:32 조회 2 댓글 0본문
There are bugs and glitches in Cyberpunk 2077, but on a high-end computer the game runs fantastic and looks even better. There are a few concessions that need to be made as there probably isn't a machine that exists that's capable of running this game with all the settings maxed out at 60 FPS, but even on High or Ultra settings things still look great even if it is 30-40 FPS. This isn't the biggest game world or longest game ever made, but creating such a massive city that feels alive is no small feat. One of the more amusing bugs is occasionally after a lengthy battle enemy corpses would lay in rather bizarre positions, like their dead body will be seated in a lunge position with their arms sticking out and their head laying horizontally on their shoulders.
This is usually a rare instance but a shot to the leg and then a shot to the head will instantly incapacitate enemies. Against bosses or cyberpsychos, having a guaranteed disable and then a guaranteed way to finish them off is invaluable. Builds that specialize in gunslinging will love this gun but V can get use out of the knockdown with just about any bu
Padre is a man devoted to God, and while his work may be rather sinful, he will always uphold his God above all. When it comes to Jackie's funeral, Padre is there to show his respects, and even talks to V about God, and if he believes Jackie has met Him. Padre believes it is so, and offers words that can make a mourning V smile by saying that if Jackie and God did meet, Jackie would leave the meeting with a smile on his face, as he does in every situation, and that just maybe he gets to see the pearly gates of parad
The story of cyberpunk 2077 new cars 2077 begins in one of three different ways based on background the player chose: Street Kid, Nomad or Corpo. After playing through an introductory mission that varies greatly depending on the background, the player ends up with the same partner on the same mission. This doesn't mean the chosen backstory is irrelevant after the intro as there are many dialogue options that are specific to each which can lead to interesting interactions and information about NPCs. Once V is settled in Night City, the goal is to become a legend that will forever be remembered in the annals of who's who in organized crime such as Adam Smasher. V ends up taking jobs of a less than legal nature, and as one would expect in such things, people get killed and betrayed as the web of crime V weaves becomes ever greater and more intricate as V struggles to stay alive. Going into too many further details about the story here could diminish the experience for the player, but it does grow into something complex and memorable.
In Cyberpunk 2077 the player takes control of V, a character with an existing personality and with one of three possible backstories. The player has a decent amount of creative control in determining how V looks, with the basics such as hair style, eye color, skin tone, tattoos and other visible cybernetic augmentations, but we all know which feature of character creation got the most attention prior to release. Unfortunately, this may have been premature as the customization options come up short with six permutations for male genitalia (two variations, three sizes) and only one option for female genitalia. Instead of having clearly-defined genders to choose from there are two body types -- the standard generic male and female model -- but you can put male genitalia on an otherwise female body or vice versa. Or have no genitals at all. Ultimately, make a character with whatever combination of parts you want to play as this choice seems to have no bearing on gameplay or the story.
In narrative fiction, the standard is to divide a story into three acts: a beginning, in which concepts are introduced; a middle, with rising tension; and an ending that resolves conflicts created throughout the story. Some stories find success in expanding the middle and thereby creating a five-act structure, but the campaign in Cyberpunk 2077 is unique in that its main storyline contains far fe
Most people hoped that Evelyn would slowly start dealing with her trauma and come back to normal... but the world of Cyberpunk 2077 is a vicious one. Unable to deal with the events that she was forced into, Evelyn decides to kill herself when Judy wasn't around for a wh
Given that players got to see what happened to Reed in the introductory cinematic, it's hard to blame him for being abrasive. This is a man who knows which guns are worth keeping around and which ones are worth letting go of. He knows a thing or two about discarded ass
By doubling the number of pellets, the damage is doubled right away. Then factor in that this is a power weapon and any missed projectiles will ricochet back. Top this off with bleed and dismemberment effects. This all adds up to shredding anything within a few meters. In close-quarter rooms, there isn't a better choice in the g
Iconic weapons can be upgraded to keep them relevant. Some will be found as a blue rare or even a green uncommon but they are worth every bit of effort to make them legendary guns that will never leave a player's holster again. Others might say "iconic" or "legendary" but they are complete trash — in fact, some are worse than the standard guns they are based on. By doing research and making wise choices in Cyberpunk 2077 , V can save some eddies and have maximum firepower at all ti
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