Cyberpunk 2077: All Fist Fight Locations (& How To Beat Them)

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작성자 Latisha 작성일 25-12-09 23:07 조회 3 댓글 0

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After a long hunt, V and Judy finally find Evelyn... but the reunion is anything but a warm one. Evelyn was in the middle of a heinous illegal braindance and is traumatized to the point where she refuses to even talk to her rescuers after reaching a state of norma


Take some consumables before the battle begins and keep 100% of the benefits. There are some consumables that all V builds should have on their person at all times. The best choices are ones that increase V's max health, health regeneration, and stamina regenerat


Some gear, like the Optical Camo cyberware, lets V turn practically invisible for a few moments, while other gear can enhance V's shots and Quickhacks while undetected. Ninjutsu is one of the few that enhance V's ability to move while undetected, letting players complete stealth missions faster and take advantage of sneaky opportunities without worrying about being s


It might not be registered as a looter-shooter but Cyberpunk 2077 will get to feeling like Borderlands quickly without the proper inventory management. Characters in the game will give V a weapon to help complete a mission, then V will do the mission and get a whole bunch more weapons off of the enemies, and then the reward for the mission will be another weapon. In Night City, a seemingly endless metropolis of weapons, players are going to have to make thousands of choices about which ones deserve a spot in their equipment slot and which ones to sell or break into pa


Moreover, acquiring the Pack Mule (Body attribute, Athletics tree), as well as the Mechanic, Workshop (three points), and Cost Optimization (Technical Ability attribute, Crafting tree) perks will make crafting much more efficient. This increases V’s inventory space and improves crafting output through component cost reduction and increasing the rate at which components are gained. Gaining the ability to craft better equipment (such as rare, epic, and legendary) can also be useful, but sticking to uncommon items is efficient enough for quick monetary ga


Another benefit of upgrading the Cool tree (and all trees) as much as possible is the expanded dialogue and world interaction options only available at lvl 20. But on the way to maximizing the attribute, prioritize picking up these five best Cool perks over others, where possible, to get the most out of the Cool tree as fast as possi


There are two major amateur mistakes to make with Skippy. The first is to program it for headshots right away. For whatever reason, after fifty kills, it will automatically change back to the opposite. So start with non-lethal shots, then, when it switches back, have V respond with "I don't know," and this will enable permanent headshots. The next trap is that a quest exists to give Skippy back to its original owner. The eddies aren't even good and no amount of eddies would be enough to replace Skippy any


The most lucrative method of earning quick money in Cyberpunk 2077 is through crafting . For this to work at the most efficient level, players should be sure to acquire the Scrapper perk from the Crafting tree (within the Technical Ability attribute). The Scrapper perk enables V to automatically dismantle junk when looting it in the game world. This saves inventory space and time while simultaneously providing crafting compone


The most important part of the Gorilla Arms is that they do so much blunt damage (varies based on weapon rarity and perks). Plus, the attack speed is over two times faster than regular punches. Many players report needing to get off hundreds of regular punches to defeat some of these fighters so just imagine how handy these can be. After getting enough regular punches off, the Gorilla Arms charge up a strong attack that deals vastly more damage than an average strong att


The perk also completely eliminates the movement speed penalty that applies when players aim throwing weapons. Though this perk won't apply to every Cool build, it's one that throwing weapon builds should make a beeline for from the start of Cyberpunk 2


Moreover, players can store items in their car, increasing the amount of equipment they can haul to a vendor for profit. However, the loot obtained from opponents can also be disassembled rather than sold, thereby adding to V’s crafting materials to create items that sell for an often-higher chunk of change. The difference, depending on item quality, can sometimes be negligible, and players should weigh their choices accordin


The quest Both Sides, Now starts off with V walking to Judy and Cyberpunk2077Hub.Com seeing Evelyn dead in the bathtub. It's a truly harrowing scene that further cements the evil nature of this city and how it swallows and spits out the w


The Carmen is a gun about contradictions. It gives a pretty standard extra 100% damage to headshots but also gives players an increase in critical strike chances on shots to the limbs. It encourages aiming anywhere except for the torso which is the one place assault rifles usually want to aim

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