10 Best Modern Horror Games

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작성자 Mei 작성일 25-09-03 05:56 조회 5 댓글 0

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During my turn as a survivor, producer Matheiu Côté encouraged me to stick close to teammates, but not just for cooperation. He gleefully explained that often the best strategy for escaping the killer is to use your fellow survivors as a distraction. There’s cooperation only to a point, he said, because ultimately you only win if you get out alive. That dynamic extends to whether or not you want to save your teammates from death. You see, when the killer attacks you, he can’t actually kill you just yet. First, he has to hang you on a meat hook, which will slowly drain your life. You can tap a button to struggle and free yourself, but that will accelerate your rate of death significantly, which probably isn’t the best move unless the killer left to go hunt your friends. Sometimes the better move is instead to hang out on the hook for a little while and let a teammate come rescue you. Of course, there’s still real incentive to watch out for each other, like the ability to heal each other or work on fixing a generator together to speed things up. A one-on-one fight between you and the killer probably isn’t going to work out in your favor.


Dead by Daylight has built a dedicated fan base thanks to a constant stream of creative new killers, including famous ones like Jigsaw from the Saw franchise , as well as some original creations from the developers. Dead by Daylight succeeds in creating some genuine tension as players attempt to outsmart the killer, but with the killer controlled by a human player instead of AI, that's a lot easier said than d


hq720_2.jpgWe know now that PT is a "playable teaser" for Hideo Kojima's Silent Hills , a game that will never actually materialize since it was canceled by Konami . But back when it released, it was a truly mysterious and bizarre experie


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What should be a relatively uneventful job takes a turn for the demented, as the player is harassed and pursued by animatronic animals that appear to be possessed. It may rely heavily on jump scares, but there's no denying Five Nights at Freddy 's ability to genuinely scare its fans, and it's all backed up by some interesting, expansive, and surprisingly deep l

Your goal is to fix five generators in the level that will power the door leading to safety and get out. The levels are procedurally generated each time, though, so you’re never going to be able to memorize the layout and map the most efficient routes; you’re going to need to balance exploration with stealth in order to find the generators without getting spotted and winding up on one of the killer’s meat hooks. Every time you run, you leave a trail through the woods the killer will see and follow straight to you, so when you’re looking around, tread lightly. Fixing a generator doesn’t require much more than time and a bit of timing as a prompt similar to the Gears of War active reload pops up occasionally to make sure you’re still paying attention. Missing that prompt is a surefire way to get the killer on your tail as it causes the generator to make a loud noise with a visual icon on the killer’s display.


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Tallying up a total of twelve years of development, most fans gave up hope of ever seeing Mother 3 released, but the developers Brownie Brown and HAL Laboratory eventually managed to finish development, and Mother 3 was released in 2006, awarding fans for their patie


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The first Outlast successfully translated the found footage horror genre to video SLG Game Collectibles form, and Outlast 2 delivers a similar, yet arguably even scarier, experience. Outlast 2 changes the setting from a mental asylum to rural Arizona, where players are chased down by insane cult members. Its dark religious themes help to make Outlast 2 especially unnerving, and while the first half is a bit slow, the second half is a dizzying rollercoaster of shocking scenes and moments that will be drilled into the minds of anyone brave enough to play through

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