Best Games That Survived Development Hell
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작성자 Brittny 작성일 25-09-05 17:27 조회 2 댓글 0본문
January starts off with the highly-anticipated premiere of Community season 5, and then the world of television jumps backs in to gear as all of your favorite shows begin making their return from the holiday hia
Your goal is to fix five generators in the level that will power the door leading to safety and get out. The levels are procedurally generated each time, though, so you’re never going to be able to memorize the layout and map the most efficient routes; you’re going to need to balance exploration with stealth in order to find the generators without getting spotted and winding up on one of the killer’s meat hooks. Every time you run, you leave a trail through the woods the killer will see and follow straight to you, so when you’re looking around, tread lightly. Fixing a generator doesn’t require much more than time and a bit of timing as a prompt similar to the Gears of War active reload pops up occasionally to make sure you’re still paying attention. Missing that prompt is a surefire way to get the killer on your tail as it causes the generator to make a loud noise with a visual icon on the killer’s display.
The much-anticipated sequel to the original hack-and-slash game , Bayonetta 2 saw the return of the titular character for another round of action-packed stiletto-pumping action as she journeyed to the Gates of Hell to save her friend Jeanne from eternal damnation after the pair were attacked by a group of angels, and a demon summoning goes terribly wr
Noted for its tense atmosphere and disturbing imagery, Little Nightmares is a unique entry in the horror genre thanks to its focus on platforming. Not all critics were in love with its core gameplay, but many agreed that it's still an experience fans of the horror genre should go out of their way to check
From the same company that created The Witcher came Cyberpunk 2077 , a solid first-person RPG set in the fictional Night City in the year 2077, where megacorporations rule most of the world, and nearly every person has cybernetics of some sort grafted onto their body. Players control V, a customizable character that is possessed by the AI spirit of dead rocker Johnny Silverhand, who is deadset on taking over their b
Frictional Games made a name for itself with Amnesia: The Dark Descent , a title that is largely responsible for the resurgence the horror genre has enjoyed in recent years. Its followup effort, Soma , may not have generated the same kind of buzz as Amnesia , but it is arguably the better, more polished SLG game resource management. Set in an underwater research facility filled with strange creatures, Soma is less about jump scares and more about building tension and scaring players with pure psychological hor
Though the game is played in third-person view for survivors, you’ll play in first-person as the killer. Côté explained that the shift here is about focus. As a survivor, you’re focused on keeping an eye out for the killer. When you’re fixing a generator, you can spin the camera around to make sure he’s not sneaking up on you. If he does, though, you’ll be able to see a red glow wash over the immediate area behind your character. Not only does a third-person camera divorce you from the action so you get the same sympathetic feeling you’d get watching the victims of a slasher flick, but the pulled-out view offers a tactical advantage you sorely need as a survivor. As the killer, you don’t need the advantage. The first-person perspective gives you tunnel vision as you hunt your targets, which doesn’t just make the action more personal; it effectively reduces your vision cone and makes it easier for the survivors to escape. This led to incredibly close calls during my round as a survivor when I managed to lose the pursuing killer for the briefest of moments, then dodge into a cabinet and watch him pass by. When I played as the killer though, that same situation in reverse made it crystal clear how important it is as a survivor to slow down and not leave a trail as I threw open the cabinet doors and wrenched the terrified survivor out.
Premiere Picks: Helix (Syfy) from Battlestar Galatica creator Ronald D. Moore; True Detective (HBO), starring Matthew McConaughey and Woody Harrelson; Sherlock (PBS) season 3; Black Sails (Starz); and (A&E) and BBC America’s Fleming: The Man Who Would Be Bond mini-ser
L.A. Noire was an ambitious project from the get-go, spinning the narratives of multiple mysterious murders that fell to Cole Phelps to solve. Players would scope out crime scenes for clues, investigate bodies, and question possible witnesses to piece together the puzzle. Most witnesses even had tells eagle-eyed players could detect to see when they were lying, and certain dialogue options could be selected to try and deduce what was t
PT sees players moving through an endlessly looping hallway as they attempt to solve its complex, vague puzzles and avoid the disturbing, ghost-like woman that occasionally attacks them. It's unfortunate that the full game will never be released, but PT is still a landmark horror release that has gone on to inspire countless copyc
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