Wuthering Waves Hands-On GDC Preview: "Another Open-World ARPG Wi…
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작성자 Veola Spell 작성일 25-11-14 17:19 조회 4 댓글 0본문
**Wuthering Waves employs a 3-unit combat system with a design focus on swapping between them at beneficial times ** during battle to maximize their synergies. It's not ground-breaking, but the implementation is excellent - slowly building up a charge bar while using abilities and properly timing dodges allows players to then swap into a new unit that has an immediate effect upon entering the battlefield. We didn't get a chance to really examine what those abilities are, but they seem to range from doing damage to setting up better positioning for a new skill in
Each character has a certain amount of Vigor that depletes as they are used in the Tower of Adversity. The Vigor cost increases with each level: Level 1 uses 1 Vigor, Level 2 uses 2 Vigor, Level 4 uses 4 Vigor, and so on. Vigor is deducted based on character usage, meaning if a character is swapped between teams or used in multiple levels, their Vigor will deplete accordin
The majority of Danjin's damage comes from her Heavy Attacks and Resonance Skill , but her Resonance Liberation and Basic Attack are also important. When upgrading her Forte skills, you should prioritize her Forte Circuit , as this dictates the damage of her special attacks Chaoscleave and Scatterbloom . Danjin's Resonance Skill should also be high on your list of prior
Even during the brief hands-on - and during conversation with the Kuro Games representative present during the hands-on - it became clear that Wuthering Waves has big plans for launch. There's a wide array of content immediately available, and when I asked about post-launch plans, overflowing palette Rewards there wasn't a concrete answer but an obvious indication it's something that's already a consideration. There's also the fact that the team has been so readily willing to listen to player feedback. A lot of the improved elements present in this hands-on and the second closed beta are a direct result of players' complaints from the first round of testing, with some pretty drastic redesigns already made in respo
Similarly, Guardian Sword is fine if it's your only option, but shouldn't be used in place of any of the weapons above. Guardian's Sword's increase to Resonance Skill damage does come in handy for Danjin, howe
Just south of Qichi Village where Scar ambushed Rovers in Wuthering Waves , you can find a cave entrance near the Resonance Beacon. Enter it and climb one of the roots to collect the floating Sonance Cas
**Wuthering Waves ** is the latest effort from developer Kuro Games ( Punishing: Gray Raven ). It's an action RPG gacha title set to release for iOS, Android, PC, and PlayStation, and borrows heavily from already popular titles within the same space - most obviously Genshin Impact , which it will inevitably draw numerous comparisons to. That's certainly not a bad place to start, however, and what Wuthering Waves innovates is more than enough to separate it as a game worth watching as it moves closer to a global release following another round of closed beta te
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That's an encouraging sign for a fledgling live service game that has to compete for time with well-established titles in the same space. I'm optimistic Wuthering Waves can entice players early - there's enough variation in its game world, its compelling combat systems, and it's another open-world ARPG with an exciting hook - but launch will certainly be a make-or-break time for the game. **Overall, the hands-on experience with the game definitely cements the fact that Wuthering Waves is a game to watch and an exciting design within the action RPG gacha ecosystem
Pay Attention to the Stage Buffs and Enemies: While the levels among the different towers within the same Zone are similar, the buffs provided for each tower and level will vary. This means that players should strategically switch teams around to capitalize on the specific buffs for each level. However, if players have access to strong characters, except for the last few levels, this consideration doesn't become too prominent compared to the characters players have access to. In essence, having a diverse roster of powerful characters can mitigate the need to fine-tune teams based on buffs, especially in earlier stages of the Tower of Advers
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The paid version of this currency is Lunite, which can be converted into Astrite after being purchased in the game's shop. Astrite can then be spent on three different Tides - the currency that will allow users to pursue character or weapons rate-up banners, or the permanent banner in Wuthering Waves . The three different Tides are as foll
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